Game studio · Carlton, Melbourne

We forge worlds players never want to leave.

MythReactorForge is an independent studio on Lygon Street building Unreal and Unity titles, rock-solid multiplayer netcode, and live esports production for teams across Australia.

MythReactorForge studio floor with developers at work
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Titles shipped
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Players reached
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AGDA awards
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In the forge
Developers reviewing gameplay on studio monitors
Concept art pinned across the studio wall
Motion capture session in the Carlton lab

The studio

A tight crew of engineers, artists and designers.

Founded in 2015 above a coffee roaster on Lygon Street, MythReactorForge grew from a two-person Global Game Jam team into a 26-person studio. We keep teams small and senior so the people pitching your game are the people shipping it.

From vertical slices to launch-day live ops, we run the full pipeline in-house: engine engineering, gameplay, technical art, and QA. We work in Unreal Engine 5 and Unity, ship to PC, console, mobile and standalone VR, and we playtest every build in our Carlton lab.

  • In-house engine, art and QA under one roof
  • Unreal Engine 5 and Unity specialists
  • Weekly playable builds, no black boxes

What we build

End-to-end game development and live production.

Fixed-scope builds or embedded teams — every engagement starts with a free 45-minute scoping call.

Full-cycle production in Unreal Engine 5 or Unity: prototype, vertical slice, and launch. We handle gameplay systems, technical art, optimisation and platform certification for PC, PlayStation, Xbox and Switch.

Authoritative servers, client prediction, rollback netcode and matchmaking. We stress-test to 10,000 concurrent players and integrate with EOS, Steamworks and PlayFab so your launch does not fall over.

Comfort-first VR and mixed-reality builds for Meta Quest 3, SteamVR and Apple Vision Pro. Ideal for training sims, location-based entertainment and branded experiences that need 72–120fps stability.

End-to-end broadcast production: observer tooling, custom overlays, replay operators and a 4-camera desk. We have run LANs at PAX Aus and produced weekly online ladders for regional Oceania circuits.

Concept art, 3D modelling, PBR texturing, rigging and animation. Stylised or realistic, optimised for real-time budgets with LODs and atlased materials ready to drop into your engine.

Structured playtests with recruited players, heat-map analytics, device-farm compatibility passes and full bug triage. Book our lab space on Lygon Street or run remote sessions with recorded telemetry.

Selected work

Recent builds from the forge.

Filter by discipline to see the projects that fit your brief.

Neon roguelike racing game key art
Unity

Ember Circuit

Roguelike racer · PC & Switch

Underwater co-op survival game scene
Unreal

Hollow Tide

Co-op survival · PC & PS5

Arena shooter multiplayer match
Multiplayer

Reactor Rumble

6v6 arena shooter · rollback netcode

Augmented reality city game on phone
AR/VR

Lygon Legends AR

City-scale AR treasure hunt

Esports broadcast production desk
Esports

Forge Ops Ladder

Weekly Oceania broadcast

Zero gravity VR puzzle environment
AR/VR

Starling Vault VR

Zero-g puzzle sim · Quest 3

Client feedback

Studios and publishers keep coming back.

4.9

Average rating

based on 128 project reviews

Rating breakdown

5
86%
4
11%
3
2%
2
1%
1
0%
The netcode rebuild on our arena shooter was flawless — we went from constant rubber-banding to a stable 6v6 ladder in eight weeks. The team shipped weekly builds we could actually play.
DDaniel R.Exec Producer, Meridian Interactive · Sydney
MythReactorForge produced our finals broadcast at PAX Aus. The observer tooling and overlays looked broadcast-grade and the desk ran without a single dropped scene across two long days.
PPriya S.Events Lead, Oceania Circuit · Melbourne
They took our vertical slice from a rough prototype to a Switch-certified release. Honest scoping, no surprises on cost, and the technical art work made the game run beautifully on handheld.
TTom H.Indie Developer · Brisbane

Have a build in mind?

Book a free 45-minute scoping call. We will map the scope, tech and rough budget before you commit to anything.

Book a scoping call

Get in touch

Tell us about your project.

Drop us the essentials and we will reply within one business day. Studio visits on Lygon Street are by appointment.

Phone+61 3 9650 9087
Email[email protected]
Studio39 Lygon Street, Carlton VIC 3053
HoursMon–Fri 9:00–18:00 AEST · Sat by appointment